"We dance to the rhythm of the world"
The Rampart faction is an alliance of elves, dwarves, and other beings who view themselves as shepards of Erathia. They seek to protect life and defend their homes viciously from any foolish enough to threaten them. They call the northern forests of Avlee their home.
The elves and Forest creatures of Rampart represent the good forces of nature and life. Within this faction you will find some of the best Shield abilities to protect their capital Pierpont against Undead horde of Necropolis. Their offense attacks are focused on inflicting Slow and Bleed upon the enemy which complement their survival skills. When paired with a healing focused hero such as Gem or Melodia a well trained Rampart team will outlast any opponent.
- Faction Mechanic: Shield
- Hated Faction: Necropolis
- Part of the Alliance of Life
The subfaction of Altered Rampart units is the Protected Woods.
Awakening Quote[]
Come out, guardian of the forest! Cheer up, guardians of Tulalyon! Wave your blade and fight to the last breath. A rain of arrows make the evil spirits to recede! Well, Son of the Forest, work together to live forever! Well, Son of the Forest, fight together to slay enemies!
Classic Town[]
Heroes[]
Third Generation[]
Kyrre |
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Second Generation[]
Melodia |
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Premium[]
Gem |
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Free[]
Ryland | Gelu | Mephala | Jenova |
---|---|---|---|
Units[]
Unit | First Awakening | Weapon | Super Awakening | Altered |
---|---|---|---|---|
Centaur |
Centaur Captain |
Iris Shield |
Centaur Commander |
Centaur Archer |
Dwarf |
Battle Dwarf |
Iris Shield |
Not Available | Not Available |
Wood Elf |
Grand Elf |
Long Bow |
Not Available | Not Available |
Pegasus |
Silver Pegasus |
Long Bow |
Pegasus Garrison |
Thorn Guard |
Unicorn |
War Unicorn |
Knight Pike |
Not Available | Not Available |
Dendroid Guard |
Dendroid Soldier |
Iris Shield |
Not Available | Not Available |
Druid |
Archdruid |
Staff of Regrowth |
Daughter of Forest |
Druid Guard |
Green Dragon |
Gold Dragon |
Resplendent Dragonwing |
Lord of the Skies |
Dragon Watcher |
Mantis |
Not Available | Nature's Creatures |
Not Available | Not Available |
Blade Dancer |
Not Available | Rose Blades |
Not Available | Not Available |
Emerald Dragon |
Not Available | Not Available | Not Available | Not Available |
Moon Doe |
Not Available | Not Available | Not Available | Not Available |
Formation Support[]
Faction | Units | Description |
---|---|---|
Rampart |
4/6/8 units | Friendly Rampart units gain 4%/6%/10% Unit Damage and Unit Damage Reduction. |
Synergy[]
Hero Bonus[]
Hero | Specialty | Rank | Description |
---|---|---|---|
Kyrre |
Jungle Ranger |
1⭐ | Changes Precision to Arrow Through The Heart and increases the range of Stone Skin. Cure also grants a Shield equal to 10% of Max HP. When Kyrre is deployed, friendly units of the Alliance of Life will get buffed and enemy Alliance of Power units will be debuffed:
|
Kyrre |
Jungle Ranger |
3⭐ | (Global):
When friendly Conflux and Rampart units gain a Shield, increases own Unit Damage and Unit Damage Reduction by 20% each for 9s. Stacks up to 2 times. When Conflux and Rampart units are facing off against units that have been inflicted with Slow or Overstrained, increases their Pierce by 400 and Unit Damage by 30%. |
Kyrre |
Jungle Ranger |
4⭐ | Arrow Volley Increases Defense Penetration, Unit Damage, and Critical Damage of friendly Ranged units. Also increases Attack Speed, Defense Penetration, and Pierce of friendly Caster units. Lasts 12s. Kyrre also grants the <Vitality Protection> skill to friendly Conflux and Rampart units.
|
Melodia |
Good Fortune |
2⭐ | Whenever a friendly unit gains a shield, your hero gains 1 mana (double if it's a Rampart unit), 2s cooldown. Cure heal is doubled and also grants affected units a shield equal to the same value. |
Melodia |
Good Fortune |
3⭐ | (Global):
|
Gem |
Natural Healing |
1⭐ | Mana Regeneration is increased by 0.7 and Initial Mana by 7 for each friendly Rampart unit on the battlefield. |
Gem |
Natural Healing |
3⭐ | (Global) Whenever a friendly Rampart unit gains a shield, it gains 10% Magic Resistance, up to 10 stacks and heals 8% HP (6s cooldown). |
Gem |
Natural Healing |
4⭐ | Whenever a friendly Rampart unit gains a shield, it gains 5% Unit Damage, Unit Damage Reduction and Attack Speed, up to 10 stacks. |
Unit Skills[]
Unit | Skill | Description |
---|---|---|
Cavalry of Silver Wings |
Leadership Mind • Left Increases Pegasus' unit damage by 5% for every Rampart friendly unit on the battlefield. | |
Green Dragon Scale |
Anti-magic Dragon Scale • Left Increases Magic Resistance regardless of element (not only for Water). For the first 30s of the battle, friendly Rampart and Dungeon units get a 20% increase in Unit Damage Reduction and are immune to Bleed. | |
Domineering Aura |
Purple (3rd) • Trigger Mantis is immune to Petrify and Disease and gains 4% + (0.4% x level) Attack Speed and 2% + (0.2% x level) Unit Damage for every friendly Rampart unit on the battlefield. At the beginning of battle, Mantis grants itself a Domineering Shield equal to 3% + (0.2% x level) of Max HP. Whenever it lands a Critical Hit, Mantis dispels debuffs on self and another friendly Rampart unit within range, and conjures a Domineering Shield equal to 3% + (0.2% x level) of Max HP, 8s cooldown, up to 3 stacks. Whenever Green Dragon gains the effects of Crystal Guard, Mantis also gains a "Crystal Guard" that blocks damage dealt to it up to 5 times. | |
Bind |
Orange (4th) • Passive While fighting a slow unit, Mantis has a 17% + (3% x level) chance to inflict Bind on 2 enemy units within a small range of it for 3s, 6s cooldown. Whenever a friendly Rampart unit gains a Shield, Mantis gains 0.5% Unit Damage and Unit Damage Reduction, 1.5% + (0.3% x level) Attack Speed and 10 + (2 x level) Critical Hit for 10s, up to 50 stacks. | |
Faerie Forest |
6⭐ Rank • Passive When 3 or more Rampart units are deployed, Mantis gains 15% + (1% x level) Unit Damage and 300 + (20 x level) Critical Hit. At the beginning of battle, if there is an enemy Dark Champion on the battlefield, friendly Rampart units gain 30% Unit Damage and Unit Damage Reduction.
| |
Charge |
Star Soul 6 • Passive Whenever a Rampart unit is deployed, Centaur gains 1% + (0.2% x level) Unit Damage Reduction and 40 + (4 x level) Dodge. At the beginning of battle, all friendly rampart units gain 150 + (10 x level) Tenacity and 5% + (1% x level) Unit Damage Reduction, all hostile front row units lose 2.5 + (0.5 x level) Tenacity and 5% + (1% x level) Unit Damage Reduction for 12 s. |
Star Skills[]
Unit | Star | Description |
---|---|---|
Druid Guard |
Star Soul IV | (Wood Nymph`s Blessing) The effect applies to all friendly Rampart units. The buff on Protected Wood units is 50% more effective. Druid Guard negates all damage that exceeds 35% of its Max HP. |
Adjutant[]
Hero | Adjutant | Buff | Description |
---|---|---|---|
Ryland |
Enhanced Rampart |
Base | Friendly Rampart units gain 18% + (2% x level) HP. |
Ryland |
Enhanced Rampart |
LV20 | Friendly Rampart units gain 100 Block Value. |
Ryland |
Enhanced Rampart |
LV40 | Healing effects affecting friendly Rampart units are increased by 10% (bonus doubled for Dendroid Guard). |
Gem |
Nature's Asylum |
Base | Whenever a friendly Rampart unit receives a shield, it gains 45 + (5 x level) Block Value. |
Gem |
Nature's Asylum |
LV20 | Affected units also heal for 2% of Max HP, 4s cooldown. |
Melodia |
Worldly Spirit |
Base | Whenever a friendly Rampart unit receives a shield or Bubble, it heals for 9% + (1% x level) of its own Unit Attack (4s cooldown). |
Weapon[]
Unit | Rank | Description |
---|---|---|
Iris Shield |
4⭐ | When Centaur enters the battlefield, it gains 10% HP for each friendly Rampart unit. |
Iris Shield |
5⭐ | When Centaur enters the battlefield, it gains 3% Unit Damage Reduction for each friendly Rampart unit. |
Iris Shield |
0☆ | Arboreal Armor: Every 18s, Dendroid Guard and another random friendly Rampart unit gain 10% Unit Damage Reduction and a shield equal to 10% of Max HP for 8s. |
Iris Shield |
2⭐ | When Dendroid Guard enters the battlefield, it gains 50 base Unit Defense for every friendly Rampart unit on the battlefield. |
Resplendent Dragonwing |
0☆ | Whenever Green Dragon gets a shield, friendly Rampart units gain a 10% Max HP shield for 10s, 15s cooldown. |
Counters[]
Units[]
Unit | Skill | Description |
---|---|---|
Silent Graveyard |
6⭐ Rank • Passive When 3 or more Necropolis units are deployed, Dark Champion gains 15% + (1% x level) Attack Speed and Unit Damage. At the beginning of battle, if there is an enemy Mantis on the battlefield, friendly Necropolis units gain 30% Unit Damage and Unit Damage Reduction.
| |
Decaying Curse |
Curse of Decay • Left Can be triggered 1 time every 18s. Damage of skill is increased by 50% and decreases hostile units' Unit Damage Reduction by 10% more, effect doubled against Rampart units. Range expands greatly. |
Faction Unit Skills[]
Skill | Type | Description |
---|---|---|
Calm Proliferation |
Red Passive |
Stun and Petrify duration on this unit is reduced by 7.5% + (1.5% x level). |
Hatred Mark |
Red Trigger |
While fighting a unit affected by slow or bleed, this unit gains 2.4% + (0.9% x level) Critical Damage (stacks for each effect). |
Unit Groups | |
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Class | |
Faction | |
Faction | |
Special Group | |
Race | Human • Divine Beast |
All items (35)